i'm a high school student with a passion for design, technology, and engineering. like everything else i create, i had a lot of fun building this portfolio, so i hope you enjoy exploring it!

if you want to learn more about my journey, i built a "timeline" into a metro map...

metro map

click on a station to view more... or just drag them around for fun :)

learning to code
lego robotics
first steps in 3d
learning game development
published on steam
robotics world championship
more robotics
computer aided design
team 3004a
climbing vex robot
winning big
more engineering projects
itch publishing
getting competent in blender
posting art in blender

elsewhere

githubalcaholex
instagram@alcaholex
linkedinalex li
emailimulixuhang@gmail.com
youtubehoiman7074

projects

i love building. i notice that the more effort i invest in a project, the more fulfilling it is to complete. they're like brainchildren.

the "departures" list below is a record of the things i've made... all aboard!

departures

timedestinationplatformstatus
robot renders

a mechanical linkage mounted to a person's forearm, designed to extend and retract a blade. inspired by cyberpunk 2077.

still working on this one!

robot renders

a collection of vex robot renders. includes a climbing animation.

blender - autodesk fusion

3d portfolio website

portfolio built with next.js and tailwind css, featuring interactive 3d models built with three.js.

next.js - tailwind css - three.js

robotics simulator

a simulator for vex robots with an emphasis on realistic physics and accurate motor control.

unity - blender - autodesk fusion

team qwerty 3004a

the robotics team i founded and lead, competing in the vex robotics competition.

interactive cell model

interactive visualization of the animal cell and its organelles; created for an elementary school project.

unity - blender

malfunction

first-person shooter game created during my beginner days of game development.

unity - blender

art

blender files always open with a "default cube". so it's not wrong to say that i've made mountains out of a cube.

i'm not totally sure how to express this in words, but thinking about the cube and the creative process is getting existential...

agamemnon's helmet

agamemnon's helmet

renders of ancient greek king agamemnon's helmet. a love letter to christopher nolan's odyssey.

space megastructure

space megastructure

an arbitrarily large space structure

robot renders

robot renders

a collection of vex robot renders. includes a climbing animation

water shader

water shader

a semi-stylized demonstration of a water shader, rendered alongside ships

lego water

lego water

a fun lego-like fluid simulation

portal

portal

a vfx shot of a portal in a dark environment, inspired by doctor strange

cyberpunk city

cyberpunk city

a gloomy cyberpunk-inspired scene densely packed with dark alleys and neon lights

planets

planets

a series of planet renders from our very own solar system

mountainous landscape

mountainous landscape

a snowy, semi-realistic mountainous landscape created in gaea and blender